Pembuatan Sistem Penjualan Aset 3D Blender berbasis Web menggunakan Metode Waterfall
DOI:
https://doi.org/10.26905/jasiek.v7i1.15694Keywords:
Aset 3D, E-commerce, Model Waterfall, Pengujian Black Box, Sistem berbasis webAbstract
This research developed "3Dify," a web-based 3D Blender asset sales system, employing the Waterfall methodology. Its primary goal is to efficiently facilitate 3D asset acquisition, purchasing, and downloading for creators and users across diverse fields, including education and the creative industry. The development process encompassed needs analysis, UML-based design, implementation using Laravel and MySQL, and functional Black Box testing based on use cases. Implementation results confirm all features operate as expected, from administrator product management to user transactions and downloads. The system significantly enhances the efficiency of 3D asset search and distribution, demonstrating strong potential for future evolution into a digital asset e-commerce platform. Achieving a 90.91% success rate from 44 testing scenarios, this study validates the Waterfall approach's effectiveness in constructing a reliable and structured 3D asset sales system.
Downloads
References
[1] A. A. ’Arif dan D. A. P. Putri, “Perancangan Dan Implementasi Web Penjualan Pada Toko Juragan Laptop Second Pati,” Emit. J. Tek. Elektro, vol. 1, no. 1, hlm. 56–65, Mar 2023, doi: 10.23917/emitor.v1i1.21300.
[2] B. Hardika dkk., “Pengujian Blackbox Testing Website Garuda Farm Menggunakan Teknik Equivalence Partitioning,” J. KRIDATAMA SAINS DAN Teknol., vol. 6, no. 02, hlm. 740–753, Des 2024, doi: 10.53863/kst.v6i02.1420.
[3] A. Amalia, S. W. Putri Hamidah, dan T. Kristanto, “Pengujian Black Box Menggunakan Teknik Equivalence Partitions Pada Aplikasi E-Learning Berbasis Web,” Build. Inform. Technol. Sci. BITS, vol. 3, no. 3, hlm. 269–274, Des 2021, doi: 10.47065/bits.v3i3.1062.
[4] W. A. Putra, I. Fitri, dan D. Hidayatullah, “Implementasi Waterfall dan Agile dalam Perancangan E-Commerce Alat Musik Berbasis Website,” J. JTIK J. Teknol. Inf. Dan Komun., vol. 6, no. 1, hlm. 56–62, Jan 2022, doi: 10.35870/jtik.v6i1.380.
[5] A. T. Herdiansyah, A. A. Pratama, I. Octavia, R. A. Sidiq, A. Saifudin, dan T. Desyani, “Perancangan Sistem Informasi Point of Sale Berbasis Website pada Toko Azam Grosir dengan Metode Waterfall,” vol. 6, no. 2, 2021.
[6] A. Voutama, “Sistem Antrian Cucian Mobil Berbasis Website Menggunakan Konsep CRM dan Penerapan UML,” Komputika J. Sist. Komput., vol. 11, no. 1, hlm. 102–111, Feb 2022, doi: 10.34010/komputika.v11i1.4677.
[7] R. Nurmasari, S. Pinem, dan U. Nurkhalifah, “Perancangan Pengelolaan Data Pelabuhan Perikanan Nusantara (PPN) Pelabuhan Ratu Menggunakan Entity Relationship Diagram (ERD),” vol. 9, no. 1, 2023.
[8] A. Azis, A. Riyanto, dan M. E. Yuliana, “Penerapan Komunikasi Memanfaatkan Whatsapp Gateway Antara Admin Dan Calon Siswa Baru Pada Madrasah Aliyah Isy Karima”.
[9] Erlanie Sufarnap, Mirza Ilhami, dan Jefri Junifer Pangaribuan, “Analisis dan Perancangan Sistem Informasi Penjualan pada Toko XYZ,” SATESI J. Sains Teknol. Dan Sist. Inf., vol. 2, no. 2, hlm. 170–176, Okt 2022, doi: 10.54259/satesi.v2i2.1181.
[10] B. Fachri dan R. W. Surbakti, “Perancangan Sistem Dan Desain Undangan Digital Menggunakan Metode Waterfall Berbasis Website (Studi Kasus: Asco Jaya),” J. Sci. Soc. Res., vol. 4, no. 3, hlm. 263, Okt 2021, doi: 10.54314/jssr.v4i3.692.
[11] M. Faittullah Akbar, “Penerapan Metode Waterfall pada Sistem Informasi Penjualan Dan Persediaan Pada Warung Makan Hejo Karawang,” Indones. J. Comput. Sci., vol. 2, no. 1, hlm. 29–34, Apr 2023, doi: 10.31294/ijcs.v2i1.1902.
[12] R. A. Ghani, N. W. Azani, S. N. Auliani, S. Maharani, M. D. Gustinov, dan M. L. Hamzah, “Perancangan Sistem Informasi e- Commerce Berbasis Website Menggunakan Metode Waterfall”.
[13] M. Iqbal, R. Tullah, dan M. Michael, “Perancangan Aplikasi Penjualan Berbasis Web Pada Usaha Kecil Menengah (UKM),” Acad. J. Comput. Sci. Res., vol. 4, no. 1, Jan 2022, doi: 10.38101/ajcsr.v4i1.439.
[14] V. Kristianingrum dan M. F. Y. Al-Fadillah, “Perancangan Website E-Commerce Penjualan Ikan Cupang,” JBMI J. Bisnis Manaj. Dan Inform., vol. 18, no. 3, hlm. 164–180, Feb 2022, doi: 10.26487/jbmi.v18i3.19538.
[15] R. Manis, W. Setiyaningsih, dan W. Kuswinardi, “Rancang Bangun Sistem Informasi Penjualan Laptop Berbasis Web Dengan Metode Waterfall,” Rainstek J. Terap. Sains Dan Teknol., vol. 3, no. 3, hlm. 197–207, Sep 2021, doi: 10.21067/jtst.v3i3.6065.
[16] T. Maulana dan A. Voutama, “Black Box Testing Dengan Teknik Equivalence Partitions Pada Website Dinas Pengendalian Penduduk Dan Keluarga Berencana Karawang,” vol. 6, no. 2, 2023.
[17] G. Melisa dan I. A. Sitanggang, “Perancangan Website E-Commerce Ineed.Id,” vol. 14, no. 1, 2022.
[18] A. S. Perdana dan E. Mailoa, “Perancangan Website Penjualan Cupang Menggunakan Laravel( Studi Kasus Salatiga Betta Genetic),” JATISI J. Tek. Inform. Dan Sist. Inf., vol. 9, no. 2, hlm. 1343–1354, Jun 2022, doi: 10.35957/jatisi.v9i2.2095.
[19] R. Ramdana dan M. Muliadi, “Perancangan Sistem Pencarian Kost Berbasis Web di Kota Makassar Menggunakan Metode Prototype,” JASIEK J. Apl. Sains Inf. Elektron. Dan Komput., vol. 5, no. 2, hlm. 91–100, Des 2023, doi: 10.26905/jasiek.v5i2.11574.
[20] M. A. Ridwan dan I. Nuryasin, “Pengujian Black Box Pada Website Bjs Property Menggunkan Teknik Equivalence Partitioning”.
[21] H. Romlah, D. Setyorini, R. Rosmita, dan E. Hermawan, “Rancangan sistem penjualan berbasis web dengan metode waterfall pada cv. Karsal Cipta Mandiri Bogor,” J. Inform., vol. 21, no. 2, hlm. 184–195, Jan 2022, doi: 10.30873/ji.v21i2.3056.
[22] R. D. Saputri dan R. Setyadi, “Perancangan Website E-Commerce IFSTORE Dengan Metode Waterfall,” vol. 17, 2023.
[23] S. Saputri, “Perancangan Sistem Informasi Penjualan Online Berbasis Website,” CHAIN J. Comput. Technol. Comput. Eng. Inform., vol. 2, no. 3, hlm. 98–106, Jul 2024, doi: 10.58602/chain.v2i3.143.
[24] I. P. Sari, A. Syahputra, N. Zaky, R. U. Sibuea, dan Z. Zakhir, “Perancangan Sistem Aplikasi Penjualan dan Layanan Jasa Laundry Sepatu Berbasis Website,” Blend Sains J. Tek., vol. 1, no. 1, hlm. 31–37, Jun 2022, doi: 10.56211/blendsains.v1i1.67.
[25] I. A. Shaleh, J. P. Yogi, P. Pirdaus, R. Syawal, dan A. Saifudin, “Pengujian Black Box pada Sistem Informasi Penjualan Buku Berbasis Web dengan Teknik Equivalent Partitions,” J. Teknol. Sist. Inf. Dan Apl., vol. 4, no. 1, hlm. 38, Jan 2021, doi: 10.32493/jtsi.v4i1.8960.
[26] D. Widhyaestoeti, S. Iqram, S. N. Mutiyah, dan Y. Khairunnisa, “Black Box Testing Equivalence Partitions Untuk Pengujian Front-End Pada Sistem Akademik Sitoda,” J. Ilm. Teknol. Infomasi Terap., vol. 7, no. 3, hlm. 211–216, Agu 2021, doi: 10.33197/jitter.vol7.iss3.2021.626.
[27] F. Yudianto, M. A. Firdaus, F. A. Susanto, dan T. Herlambang, “Perancangan Sistem Informasi Penjualan Toko Online Galeri Nada Berbasis Website,” vol. 6, 2022.
Downloads
Published
How to Cite
Issue
Section
License
Copyright (c) 2025 JASIEK (Jurnal Aplikasi Sains, Informasi, Elektronika dan Komputer)

This work is licensed under a Creative Commons Attribution-NonCommercial-ShareAlike 4.0 International License.
Authors who publish with this journal agree to the following terms:
The journal allow the authors to hold the copyright without restrictions and allow the authors to retain publishing rights without restrictions.
Authors retain copyright and grant the journal right of first publication with the work simultaneously licensed under a Creative Commons Attribution-ShareAlike 4.0 International License that allows others to share the work with an acknowledgement of the work's authorship and initial publication in this journal.
Authors are able to enter into separate, additional contractual arrangements for the non-exclusive distribution of the journal's published version of the work (e.g., post it to an institutional repository or publish it in a book), with an acknowledgement of its initial publication in this journal.
Authors are permitted and encouraged to post their work online (e.g., in institutional repositories or on their website) prior to and during the submission process, as it can lead to productive exchanges, as well as earlier and greater citation of published work (See The Effect of Open Access).

This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License.








