The effect of flashcard-based vocabulary games on fourth-grade students’ vocabulary understanding

Authors

  • Fakhri Khusaini STKIP Taman Siswa Bima
  • Leni Lutfiani English Education, STKIP Taman Siswa Bima, Indonesia
  • Ika Irawati Information Technology Education, STKIP Taman Siswa Bima, Indonesia

DOI:

https://doi.org/10.26905/enjourme.v10i2.16351

Keywords:

elementary students

Abstract

One of the main challenges students face in learning English is limited vocabulary understanding, often due to insufficient learning materials and outdated instructional approaches. Flashcards are a visual tool that can support vocabulary learning through image–word associations. This study aimed to investigate the effect of flashcard-based vocabulary games on fourth-grade students’ vocabulary understanding at a public elementary school in West Nusa Tenggara. Using a pre-experimental one-group pretest–posttest design, the study involved 20 students selected through purposive sampling. Data were collected through vocabulary tests, observation sheets, and student questionnaires. The vocabulary test assessed two components: spelling and meaning comprehension. Data analysis included normality and homogeneity tests, and a paired-samples t-test, using IBM SPSS Statistics 24. The results showed a significant improvement in students’ vocabulary understanding after the implementation of flashcards. The mean pretest score increased from 59.25 to 82.00 in the posttest, and the number of students achieving mastery rose from 5 to 19. The paired-samples t-test yielded a p-value of 0.000 (< 0.05), indicating a statistically significant difference between pretest and posttest scores. These findings demonstrate that flashcard-based vocabulary games effectively enhance students’ vocabulary understanding and can be used to support English learning in elementary school settings.

Downloads

Download data is not yet available.

References

Alshumrani, H.A. (2024). Unveiling vocabulary teaching and learning beliefs of teachers and learners in an EFL context. Asian. J. Second. Foreign. Lang. Educ. 9, 20. https://doi.org/10.1186/s40862-023-00242-0

Arsyad, A. (2015). Learning Media, Jakarta: Rajagrafindo Persada.

Ilsanti, A., & Anjarwati, R. (2025). Duolingo application: Its impact on students’ grammar in writing context. EnJourMe (English Journal of Merdeka) : Culture, Language, and Teaching of English, 10(1), 59–68. https://doi.org/10.26905/enjourme.v10i1.15787

Karmaker, P. R., & Al Hasan, R. (2025). Graduates’ English communicative competence and its impact on academic success: Implications for EFL learning in Bangladeshi public universities. EnJourMe (English Journal of Merdeka) : Culture, Language, and Teaching of English, 10(1), 26–40. https://doi.org/10.26905/enjourme.v10i1.15690

Lee, C., Ge, H. Y., & Chung, E. (2021). What linguistic features distinguish and predict L2 writing quality? A study of examination scripts written by adolescent Chinese learners of English in Hong Kong. System, 97, Article 102461. https://doi.org/10.1016/j.system.2021.102461

Maamuujav, U. (2021). Examining lexical features and academic vocabulary use in adolescent L2 students’ text-based analytical essays. Assessing Writing, 49, Article 100540. https://doi.org/10.1016/j.asw.2021.100540

Mohammadnejad, S., Nikdel, H., & Oroujlou, N. (2016). Reactivating EFL Learners’ Word Knowledge by Means of Two Techniques: Flashcards versus Wordlist, International Journal of Linguistics, 4(4).

Putra, T. A. (2018). Development of Macromedia Flash-based animated learning media for trigonometry. (Doctoral dissertation, UIN Raden Intan Lampung)

Rianti, W., Masrul, & Putra, R. E., (2024). Improving English Vocabulary Using Flashcards at SDN 006 Tanjung Bunga. Creation: Community Service Journal Vol. 1 No. 1.

Saputra, D., Said, E., & Maipauw, N. J. (2020). The Role of Education in the Millennial Era. Abdimas: Papua Journal of Community Service, 2(1), 18-22.

Syamsyiah, N., Ma’rifatulloh, S. (2023). The Effectiveness of Using Flashcard to Improve Students’ Vocabulary Mastery. Journal of Science and Educational Research, Vol. 2, No. 2. DOI. https://doi.org/10.62759/jser.v2i2.37

Saad, S., & Yustisia, K. K. (2025). Corporate Social Responsibility in ESL Education: The Effectiveness of English Language Bootcamps in Promoting Learner Empowerment in Immersive Program. Semarak International Journal of Current Research in Language and Human Studies, 2(1), 61–76. https://doi.org/10.37934/sijcrlhs.2.1.6176b

Switri, E. (2022). Educational Technology and Media in Learning. Qiara Media Publisher.

Thariq, P. A., Husna, A., Aulia, E., Djusfi, A. R., Lestari, R., Fahrimal, Y., & Jhoanda, R. (2020). Socialization of the Importance of Mastering English for Students 2 (2).

Zulaini, R., Cendany, N. N., & Ningrum, G. K. (2023). The Effectiveness of Using Flashcard Learning Media in Improving English Vocabulary of Grade 2 Students at Karawaci 5 Elementary School. Journal of Education and Socio-Culture, 3(5), 874-886.

Additional Files

Published

2025-12-31

How to Cite

Khusaini, F., Lutfiani, L., & Irawati, I. (2025). The effect of flashcard-based vocabulary games on fourth-grade students’ vocabulary understanding. EnJourMe (English Journal of Merdeka) : Culture, Language, and Teaching of English, 10(2), 189–201. https://doi.org/10.26905/enjourme.v10i2.16351

Similar Articles

1 2 > >> 

You may also start an advanced similarity search for this article.